> For the complete documentation index, see [llms.txt](https://assets-1.gitbook.io/assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://assets-1.gitbook.io/assets/easy-save-the-complete-save-data-and-serializer-system.md).

# Easy Save - The Complete Save Data & Serializer System

![](https://1640644780-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeFECUMw6Kjc5Nom0aSjL%2Fuploads%2F0C29caf61YCjQDIlef0m%2Fimage.png?alt=media\&token=d97aa264-1639-4a6a-b056-a8fcd269574c)

**Why use Easy Save?**

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*For Amateurs...*

[It's *easy* to use and well documented](https://docs.moodkie.com/easy-save-3/getting-started/)

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*For Experts...*

[A fast, feature-rich and *extremely* flexible save system](https://docs.moodkie.com/easy-save-3/es3-guides/features/)

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★ On the Asset Store since 2011 ★

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**Compatible with**

PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Oculus, Steam, WebGL

C#, Unity Visual Scripting, PlayMaker, Bolt

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**Fully documented**

[Guides](https://docs.moodkie.com/product/easy-save-3/es3-guides/) | [Examples & Tutorials](https://moodkie.com/forum/viewforum.php?f=15) | [API Reference](https://docs.moodkie.com/product/easy-save-3/es3-api/)

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**Save using C#, or without code using AutoSave**

[C# Reference](https://docs.moodkie.com/product/easy-save-3/es3-api/) | [AutoSave](https://docs.moodkie.com/easy-save-3/es3-guides/auto-save-saving-without-code/)

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**Support for PlayMaker, Bolt and Unity Visual Scripting\***

Access Easy Save from Bolt and Unity Visual Scripting graphs

[Save and load using PlayMaker actions](https://docs.moodkie.com/product/easy-save-3/es3-playmaker/)

Third-party NodeCanvas & FlowCanvas integration\*\*

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**Save almost any type**

Our serializer was designed specifically for Unity

[Unlike other systems, it can even serialize references](https://docs.moodkie.com/easy-save-3/es3-supported-types/)

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**Fast and lightweight serializer**

Using a JSON serializer designed specifically for Unity

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**5-star customer support**

[via email](https://moodkie.com/contact/) [and dedicated forum](https://moodkie.com/forum/viewforum.php?f=12)

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**Secure save data with encryption**

[Encrypt save data](https://docs.moodkie.com/easy-save-3/es3-guides/es3-encryption/)

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**Compact files with compression**

[Makes files 85% smaller on average](https://docs.moodkie.com/easy-save-3/es3-guides/es3-compression/)

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**Save & load from the cloud**

[Upload to cloud database using PHP & MySQL](https://docs.moodkie.com/easy-save-3/es3-guides/saving-loading-files-to-web-using-es3cloud/)

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**Cross-platform save system**

Use save files & code on all supported platforms

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**Serialize data to spreadsheet**

[In CSV format for Excel](https://docs.moodkie.com/easy-save-3/es3-guides/spreadsheets-and-excel/)

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**Much more flexible than PlayerPrefs**

But just as simple to use

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**Unlike PlayerPrefs, it has File IO**

Serializer stores data straight to file

[Store strings/bytes as files](https://docs.moodkie.com/easy-save-3/es3-guides/features/)

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**How do I use Easy Save?**

See the [Getting Started](https://docs.moodkie.com/easy-save-3/getting-started/) guide

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[**Contact Us**](http://www.moodkie.com/contact) | [Guides](https://docs.moodkie.com/product/easy-save-3/es3-guides/) | [Docs](https://docs.moodkie.com/product/easy-save-3/) | [Forum](https://moodkie.com/forum/viewforum.php?f=12) | [Getting Started](http://docs.moodkie.com/easy-save-3/getting-started/)

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\*PlayMaker, Bolt, NodeCanvas, FlowCanvas are purchased separately.

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\*\* We take no responsibility for third-party integrations, and support for them is provided by the third-party rather than ourselves.

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**Tags**: *save game system, load game, serialize, serializer, playerprefs, storage, upload, download, serialization, serialisation, serialiser, JSON, serialise, autosave, auto, save file, import, export file, encryption, cloud, excel, database, playerprefs, auto save, compression, gzip, es3*

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