# Highlight Plus

![](https://1640644780-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeFECUMw6Kjc5Nom0aSjL%2Fuploads%2F6tUPGIeGd5tcTy0S4dVR%2Fimage.png?alt=media\&token=b3966de0-85f5-4312-be70-6261626dcefb)

**Description**

**Highlight Plus** is a powerful asset that adds **outline, glow, overlay, see-through and other effects** to any 3D object in your scene. HP has been designed with **platform compatibility** and **performance** in mind, as well as **versatility**.

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[Web demo](https://kronnect.com/unity/highp/demo)

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**\*\* Visual Features \*\***

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\- Outline color, alpha and width.

\- Outer glow color, width, alpha, animation speed, dithering, multi-colored.

\- Inner glow color, width and intensity.

\- Overlay color, alpha and animation speed.

\- See-Through effect intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option.

\- Hit/Flash effect with 3 variations, customizable color, intensity and fade out duration.

\- Target effect with customizable transition, animation, texture and color. Also compatible with Skinned Meshes. In addition to highlight a target, you can use this feature to focus attention to any number of locations.

\- Align to Ground option for target effect. Renders an animated selection or area effect just under the character or object (similar to decals).

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**\*\* Other features \*\***

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\- Preview effect in Editor (no need to go into play mode).

\- Extreme flexibility: can affect individual or group of objects or run in automatic mode with layer option.

\- Option to trigger by entering a volume.

\- Can exclude specific submeshes.

\- Event system to fine-control automatic mode.

\- Fade in/out.

\- Copy settings into reusable profiles.

\- Works with normal, skinned meshes and LOD groups.

\- Works with orthographic and perspective cameras as well as with multiple cameras.

\- Safe: does not modify object materials, shader nor mesh.

\- Performant: this is not a full screen image effect.

\- Ordered see-through. More details [here](https://medium.com/@KronnectGames/ordered-see-through-effect-with-highlight-plus-b5f190e4d7a7).

\- 4 quality levels.

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**\*\* Platform compatibility \*\***

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Built-in / Standard pipeline (Unity 2020.3+)

\- Compatible with Mac, Windows, Android, iOS, WebGL.

\- VR compatible.

\- Super fast on mobile.

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Universal Rendering Pipeline (Unity 2020.3+)

The asset includes a version designed for Universal Rendering Pipeline as well.

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Note: Highlight Plus is designed to work with mesh and skinned mesh renderer (3D objects, characters or 2D quads). UI is not supported.

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**Related assets:**

\- Highlight Plus is included in the [Ultimate Bundle](https://assetstore.unity.com/packages/vfx/ultimate-bundle-228057).

\- For Sprite highlighting use [Highlight Plus 2D](https://assetstore.unity.com/packages/tools/particles-effects/highlight-plus-2d-138383).

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[Check out our other assets.](https://assetstore.unity.com/publishers/15018)

[Support Forum](https://kronnect.com/support)

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