# Spine Animator

![](/files/17WYwj9yDVkgHSbBTqCN)

⚡ **ANIMATORS HATE HIM!**

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**FImpossible Creations discovered revolutionary new algorithm to create spine chain animations for animals and creatures without any effort!**

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☄️ Spine Animator is component which animates your skeleton's spine bones accordingly to movement without loosing any keyframed animation motion. **It's simulating real animal-like spine movement** without any need of additional animating or coding.

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⌛ **This component will make your animations look much more real and AAA like without spending a lot of time**for making decent animations of walking / running with rotation to sides by your creatures and without spending a lot of money for animator to create this animations.

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✍ Another benefit from this procedural animating is that all movement of bones is continuous, when your object is rotating, spine is fitting to movement all the time, so **you can finally make your snakes, millipedes and other creatures animate like they're real!** What's more, when creature go up on the terrain/ground slope, **body rotation will fit to it automatically!**

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⚙ **Don't worry about performance**, you can run many Spine Animators simultaneously without loosing any FPS even on mobile!

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**Package works on all SRPs! It's not shader related package.**

(**You just need to covert standard Demo materials** for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

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Spine Animator is not related with the "Spine" software in any way.

Spine Animator is plugin which needs just Unity to work.

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**Also if you use** [**Optimizers**](https://assetstore.unity.com/packages/tools/utilities/optimizers-122247) **you can let yourself use even more of them!**

{% embed url="<https://drive.google.com/file/d/11gKbuh6Ab9BB9Gh7c2NZafcu3udVafXl/view?usp=share_link>" %}

{% embed url="<https://assetstore.unity.com/packages/tools/animation/spine-animator-128322#description>" %}


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