Scratch Card
Last updated
Last updated
π High performance, mobile-friendly
Asset uses GPU for scratching, which provides high performance
π Brushes support
Choose brush and scratch as you want! You can easily add your custom brushes
βοΈ Detects the percentage of covering that remains
π Easy to set up
Drag and drop prefab, adjust the parameters, and there you go!
βοΈ Two modes: Erase and Restore
You can scratch your surface or restore it using a brush!
𧩠Supports multiply components
Works with MeshRenderer, SpriteRenderer, UI Image
π Works in 2D and 3D
No matter - a perspective camera or orthographic, it will work equally well
[NEW IN VERSION 2] π― Supports scratching progress accuracy
Asset supports two accuracy levels of scratching progress: Default or High. With High accuracy, you can get pixel-precision progress
π Supports images with transparent areas
[NEW IN VERSION 2] πΊοΈ Supports scratch animations
Use scratch animations to automatically scratch the card or part of it!
π’ Supports work with multiple scratch cards at the same time
π» Supports scratching from code
π Works with any render pipeline
Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported
[NEW IN VERSION 2] π²οΈ Input System supported
Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported
ππ» Supports multi-touch
[NEW IN VERSION 2] πΊοΈ Sprite Atlases are supported
You can choose sprite from the atlas to use as a scratch card
π Long-Term Support
Be sure that you'll get support for new unity versions and features
π Full C# source code and example scene included
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